Features

  • Keys off an AREA attribute on the room to show the map for that area.
  • Maps can be drawn using simple ASCII art like [http://www.sigsoftware.com/emaileffects Email Effects]
  • Display an optional map legend.

       ##########################+  Main_Level 
         +-----------+    +---------------------------------+    
         | Sentinel  +----+                                 |    
         | Square    |    |         Housing Area            |    
         |         3 |    +                                 |    
         +----+------+    +-------+-------------------------+    
              |                   |                   |           
         +----+------+      +-----+-----+       +-----------+    
         | Pioneer   |      | Colonial  |       | The       |    
         | Village   +------+ Square    +-------+ Grove     |    
         |         4 |      |         1 |       |         5 |    
         +----+------+      +----+------+       +-----------+    
              |                  |                  |            
         +----+------+     +---------------------------------+   
         |The        |     +                                 |   
         |Parthenon  +-----|        Freedom Park             |   
         |           |     +                              2  |   
         +-----------+     +---------------------------------+   
     
       Type +map/legend for a key to the numbers or abbreviations on the map.
       ############################################################################+ 
    

Customization

Maps are stored on the Map DB object in attributes named MAP_ and LEGEND_. A legend is not required. You only need to use it if you want supplemental information to appear. The system expects the area to match an &AREA attribute on the room.

Functions

None